#pragma once

#include "Common/MessageDispatch/MessageDispatch.h"

class LoginSystemModule : public IServerMessageHandler
{
public:
	bool Init();
	void UnInit();
	//////////////////////////////  IServerMessageHandler ////////////////////////////////////////////
	virtual void		onServerMessage(uint32_t actionId, RECV_PACKAGE &package);
	virtual const char* getServerHandlerDebugInfo(void){ return "SystemModule::onServerMessage"; }
public:
	LoginSystemModule();
	virtual ~LoginSystemModule();
};